
Has worked as a game and narrative designer for an undisclosed narrative game, helping craft the overall narrative, dialogues as well as general game mechanics.
(April 2024 - October 2024)
Key Responsibilities
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Worked on the GDD with the lead designer and pitched various narrative design ideas.
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Pitching and polishing various game mechanics.
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Leading a junior level-designer.
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​Implemented dialogue and game mechanics in Unity.
Overview
I have worked closely with the lead designer from the very start of the project, helping review and create the GDD as well as the narrative and mechanics of the game. I've also been in charge of a junior level-designer, coaching him regarding the best game design practices as well as instructing his level design to match the game feel as closely as possible.