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I am Federico

A game designer currently working at Futurlab.

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Hello! Let me tell you a bit about myself...

I am an avid PC gamer, usually spending between 10-15 hours a week playing most genres of games with my friends. I usually alternate between RPGs and coop surival each week. I also enjoy collecting, painting and playing Warhammer 40k miniatures, and have recently started collecting Gundams.
My heart will always be taken by Dungeons and Dragons, which I play weekly with some friends. I have been playing DnD since high school and have been both a dungeon master (always creating my own homebrew adventures from scratch) and a player.

Making games has always been my passion, as well as design in general, and I will seek to purse it wherever possible.

Work Experience

 

Futurlab

(2022 - Present)

I have been working for Futurlab as a game designer for Powerwash Simulator since April 2022. My responsibilities mostly included the design of the dirt for each assigned level, the design of the thresholds for each object cleaned which ensured a smooth play experience as well as aiding with story elements for each released DLCs.

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Coffee bean Interactive

(2021)

I received 5k funding from the Enterprise pathway to develop Helix, where I worked as a team lead and programmer throughout the competition, creating the Coffee Bean Interactive indie company in the process.

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Weaveability

(2019 - 2020)

I have worked for one year as a web developer at Weaveability, where I learned how to behave in the IT industry as well as how to work in a team.

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Education

 

Manchester Metropolitan University

(2017-2021)

BSc (Hons) Computer Games Technology | First Class

During my time at MMU I have learned the basics of Videogame development, programming and design and gaining having hands on experience in game development in both Unity and Unreal. I have also participated in a 
one-year placement and produced a dissertation on interactive digital
narratives.

 

I.T.I.S. Ettore Molinari College

(2012-2017)

(Information Technology)

Before moving to U.K. I had studied in Italy and attended a college which most would most closely bring me to my lifelong dream of entering the gaming industry.

During my time there along with standard mandatory lectures I began learning how to program and eventually created my first ever game: Systems Integrity.

 

Connecticut IB Academy

(2015-2016)

During my fourth year of college in Italy I had the opportunity to study in America. During that year I experience life as an American student. At the end of the school year I had achieved a diploma.

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